Razer Deathadder Chroma Lighting Effects



Chroma SDK Changelog. Fixed an issue where Chroma lighting is not working correctly on Chroma HDK with Chroma Visualizer. Fixed an issue where game Chroma effects are not showing correctly. Fixed an issue where Chroma effects are still active after closing Synapse. Various improvements and performance updates. Josh shows off the lighting effects on the BlackWidow Chroma mechanical gaming keyboard. Check out the Razer BlackWidow Chroma here: http://rzr.to/bwuchroma.

Absolute Zero Design

The Absolute Zero Chroma profile design is actually a remake from a Synapse 2 lighting profile. This design was originally made by DesZolate and was uploaded for Razer Synapse 2 on Razer’s Website. Due to a comment request from Good Gamer on one of my YouTube videos, I decided to recreate this design.

It’s made to look like ice fire and does a great job of doing so. While using random blue colored wave patterns across the keyboard and also adding in a very unique one line ripple effect, this design is really an eye catcher.

If blue is not your color then I highly recommend following along with the tutorial video and substituting the different shades of blue colors with whatever color you would like.

For a full and in depth tutorial on how to use the Razer Synapse 3 software to customize your Razer Chroma keyboard click here.

Similar Profile

Chroma

Do you like Absolute Zero? Then I highly recommend checking out my Embers profile. Embers is a fire design made from scratch with

several variations of the wave effect and also include the Audio Meter effect layer as well.

Follow me

Finally, If you haven’t had a chance to check out my Youtube channel, go ahead and hop over there and subscribe, also follow me on my social media accounts for teasers on my upcoming lighting designs and videos.

Follow me on Instagram

Razer deathadder chroma lighting effects reviews

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Check me out on Twitch!

The equipment I am using:

Razer Blackwidow Chroma V2 Keyboard

Using a different keyboard? Watch this video to learn how to expand a keyboard lighting design onto other keys as well as other devices!

Note: This is a .chromaeffects file and is only compatible with Razer Synapse 3 compatible devices. This file will not work on Razer Blade laptops.

  1. Kayti on November 29, 2019 at 10:28 pm

Colore Changelog

Version 5.0

  • Added support for Unity out of the box with no additional configuration required.
  • Added support for Razer Chroma SDK v1.6.x
  • Added Regional keyboard layout grid.
  • Added Starlight effect.
  • Added System (and future) device effects.
  • Lighting
    • Refactored WinForms/WPF into separate projects for Unity support.
  • Now available as separate NuGet packages.
  • Updated Clear() methods to use Effect.None where it no longer causes delay.
  • Updated logging to use System.Diagnostics` instead of Log4NET.
  • Razer Deathadder Elite Chroma

  • Updated registry functionality.
  • Version 2.3.0

    • Added support for Unity out of the box with no additional configuration required.
    • Added support for Razer Chroma SDK v1.6.x
      • Added Regional keyboard layout grid.
      • Added Starlight effect.
      • Added System (and future) device effects.
    • Refactored WinForms/WPF into separate projects for Unity support.
      • Now available as separate NuGet packages.
    • Updated Clear() methods to use Effect.None where it no longer causes delay.
    • Updated logging to use System.Diagnostics` instead of Log4NET.
    • Updated registry functionality.

    Version 3.0.1

    • Fixed SDK detection integration issue from Chroma SDK v1.* onwards.
    • Fixed finalizer of Corale.Colore.CoreChroma calling SDK UnInit function under unsafe conditions.
    • Added LED indexer to Corale.Colore.Core.Mousepad.
    • Added IsKeySafe methods on Corale.Colore.Core.Keyboard to give more flexibility around the SDK key ghosting.
    • Added support for System.Windows.Media.Color (yay WPF developers).
    • Updated Corale.Colore.Core.Color.Orange so it is now … actually orange.
    • Updated some key names to be more descriptive of the actual key.
    • Updated device GUIDs for new products.
    • Reduced thrown exceptions where a Chroma App priority system was introduced in Chroma SDK v1.0.4.
    • Initialization is now thread-safe.
    • Color conversions between Colore’s type and system types are now implicit.
    • EnvironmentHelper is now internal.
    • Fix for mouse effect enum order issue
    • Plus other minor bug fixes.

    Razer Deathadder Chroma Lazada

    Version 2.3.0

    • Improved SDK Detection Methods
    • Improves color rendering speed on some devices
    • Additional helper methods for multiple devices
    • Additional helper methods for non-Keyboard classes
    • Bug fixes

    Version 2.2.1

    v2.2.1 includes a major change to Colore’s public API. With the Chroma SDK has growing larger, compensation has to be done for the sheer amount of options available. This means that new methods have been implemented with more descriptive names, again focusing on accessibility to new developers. The old methods are now deprecated, but still available until Colore v3.0 which has a targeted milestone date of October 31st.

    Razer Deathadder Chroma Lighting Effects Download

    • Introduced new descriptive Set methods. Deprecated old simple Set methods to be removed in Colore 3.0.
    • Bug fix for StyleCop dependency removal for child Colore projects.
    • Bug fix for Chroma product query listing (adds Orbweaver, Tartarus, Mamba TE and BlackWidow TE)
    • Unity support added
    • .NET version brought down to 2.0